Saturday, May 26, 2012
Wicked Problem Project: Part A - Description of Need or Opportunity
Here is a link to the description of my Wicked Problem Project.
Wednesday, May 16, 2012
Thursday, May 3, 2012
Reflection
Effective teaching strategies:
I have learned that technology integration has to be deliberate and
meaningful. It is important to
thoughtfully integrate technology in order for it to be effective. Learning about the UDL principles has
really helped me to think more deeply when lesson planning. Thinking about all of the principles
has helped me to create successful lesson plans.
Integrating web-based technologies:
Integrating web-based technologies in this course
has really helped me realize how I can use technology with my students. Web quest are one way to first graders
can begin to use technology. The variety
of technology that I was introduced to has really opened my eyes to what is available
and how different technologies can be used for different things at different
times.
Personal Goals:
I have met
my personal goals. I wanted to
become familiar with webpage’s
and wiki’s. During this class I
have learned how to create and use each effectively in my classroom. I plan to continue to develop and
explore both.
New Goals:
My goal continues to be to develop my
website. I want to have a complete
website created at the beginning of the next school year. I want to keep it updated and use it
for communication with the parents in my class.
Sunday, April 22, 2012
Online Learning
I think that one technology that would be cool to
use with my first grade students is an electronic portfolio. First graders grow and learn so much
throughout the year it would be great to electronically see their growth. Two things that I think would be great
to include in an electronic portfolio are their reading and writing. I would like students to record
themselves reading at the beginning of the year, in the middle of the year, and
at the end of the year. They would
be able to hear how much they have grown as a reading over the course of the
year. In first grade we also
“publish” a few of their Writers Workshop stories. I would love for their writing to be saved electronically so
they could see their growth.
It would take a lot of practice and modeling in
order for first graders to be successful with an online portfolio. I think that it would be a great
ongoing project to do with an older grade. First graders could have a “technology buddy” from an older
grade to support and help them with this project.
One technology that I think would be difficult to
use with my students is online research.
It is difficult for first graders to complete online research. Finding information that they can read
and understand is difficult.
Students need to be giving specific sites to visit and finding these
sites can be hard. Research is a
difficult thing for first graders to complete on their own.
Online learning is a great way of learning for
students to become familiar with at a young age.
Sunday, April 15, 2012
Wiki

I also created my own wiki that I think will be great to use in my classroom and for communication with parents. Here is a link to the wiki that I have started: https://nancywilson5.wikispaces.com/
Sunday, April 8, 2012
UDL Checklist
After learning about the Universal Design for Learning, I used the checklist to analyze the lesson plan that I created. The lesson that I created was introducing and using Photostory with my first grade students. Here is a link to the UDL checklist that I used to evaluate the lesson.
Sunday, March 25, 2012
Merlot Evaluation
The resource that I found on Merlot that would be very useful in my classroom was a STAIR project about addition and subtraction. My first graders are currently working on addition and subtraction facts and it take a lot of practice! This game/activity would be fun and helpful for them.
http://www.merlot.org/merlot/viewMaterial.htm?id=552444
Quality of Content:
1. Does the software present valid (correct) concepts, models, and skills?
Yes, the software presents correct concepts, models and skills for teaching addition and subtraction to early elementary students.
2. Does the software present educationally significant concepts, models, and skills for the discipline?
Yes, the software presents educationally significant concepts, models and skills. There are models to show the skills and also help students who have a miss understanding.
Potential Effectiveness as a Teaching-Learning Tool:
1. What stage(s) in the learning process/cycle could the materials be used?
1. Explanation or description of the topic/stating the problem
This activity would not be used for an explanation of the topic.
2. Demonstration of the curriculum/exploration of the problem
Brightly colored pictures are used to demonstrate the skills of addition and subtraction.
3. Practice using the curriculum/analysis of the outcomes from solving the problem
The activity would be used best for practice of addition and subtraction facts. Students could use this activity to practice on their own.
4. Applying the curriculum to "new" problems/application of the outcomes to other problems
The activity starts out doing simple addition and subtraction problems then it moves into word problems. The students have to apply the simple facts to a word problem.
2. What is(are) the learning objective(s)? What should students be able to do after successfully learning with the materials?
The students will understand the concept of addition and subtraction.
3. What are the characteristics of the target learner(s)
The learners should be able to use the computer to navigate themselves through the PowerPoint slides.
4. Does the interactive/media-rich presentation of material improve faculty and students' abilities to teach and learn the materials?
Yes, there are visual representations of the problems, which allow students to visually see the materials, and math problems that they are solving. It also provides support for students who are not successful answering a problem.
5. Can the use of the software be readily integrated into current curriculum and pedagogy within the discipline?
Yes, the activity could easily be integrated into a unit about addition and subtraction.
6. Can the software be used in a variety of ways to achieve teaching and learning goals?
This activity could be used to help students understand and practice addition and subtraction facts.
7. Are the teaching-learning goals easy to identify?
Yes, they are presented in the description of the activity.
8. Can good learning assignments for using the software application be written easily?
Yes, the activity is a great learning assignment for students to use.
Ease of Use:
1. Are the labels, buttons, menus, text, and general layout of the computer interface consistent and visually distinct?
Yes, very easy to see.
2. Does the user get trapped in the material?
No, it is easy to navigate.
3. Can the user get lost easily in the material?
No, it is very easy to follow.
4. Does the module provide feedback about the system status and the user's responses?
Yes, if a student makes a mistake they are able to see what they did wrong.
5. Does the module provide appropriate flexibility in its use?
Yes, if a student makes a mistake they are able to see what they did wrong.
6. Does the learning material require a lot of documentation, technical support, and/or instruction for most students to successfully use the software?
No, it would be simple for students to use without having a difficult time.
7. Does the material present information in ways that are familiar for students?
Yes, students are use to having pictures to help them solve problems.
Does the material present information in ways that would be attractive to students?
http://www.merlot.org/merlot/viewMaterial.htm?id=552444
Quality of Content:
1. Does the software present valid (correct) concepts, models, and skills?
Yes, the software presents correct concepts, models and skills for teaching addition and subtraction to early elementary students.
2. Does the software present educationally significant concepts, models, and skills for the discipline?
Yes, the software presents educationally significant concepts, models and skills. There are models to show the skills and also help students who have a miss understanding.
Potential Effectiveness as a Teaching-Learning Tool:
1. What stage(s) in the learning process/cycle could the materials be used?
1. Explanation or description of the topic/stating the problem
This activity would not be used for an explanation of the topic.
2. Demonstration of the curriculum/exploration of the problem
Brightly colored pictures are used to demonstrate the skills of addition and subtraction.
3. Practice using the curriculum/analysis of the outcomes from solving the problem
The activity would be used best for practice of addition and subtraction facts. Students could use this activity to practice on their own.
4. Applying the curriculum to "new" problems/application of the outcomes to other problems
The activity starts out doing simple addition and subtraction problems then it moves into word problems. The students have to apply the simple facts to a word problem.
2. What is(are) the learning objective(s)? What should students be able to do after successfully learning with the materials?
The students will understand the concept of addition and subtraction.
3. What are the characteristics of the target learner(s)
The learners should be able to use the computer to navigate themselves through the PowerPoint slides.
4. Does the interactive/media-rich presentation of material improve faculty and students' abilities to teach and learn the materials?
Yes, there are visual representations of the problems, which allow students to visually see the materials, and math problems that they are solving. It also provides support for students who are not successful answering a problem.
5. Can the use of the software be readily integrated into current curriculum and pedagogy within the discipline?
Yes, the activity could easily be integrated into a unit about addition and subtraction.
6. Can the software be used in a variety of ways to achieve teaching and learning goals?
This activity could be used to help students understand and practice addition and subtraction facts.
7. Are the teaching-learning goals easy to identify?
Yes, they are presented in the description of the activity.
8. Can good learning assignments for using the software application be written easily?
Yes, the activity is a great learning assignment for students to use.
Ease of Use:
1. Are the labels, buttons, menus, text, and general layout of the computer interface consistent and visually distinct?
Yes, very easy to see.
2. Does the user get trapped in the material?
No, it is easy to navigate.
3. Can the user get lost easily in the material?
No, it is very easy to follow.
4. Does the module provide feedback about the system status and the user's responses?
Yes, if a student makes a mistake they are able to see what they did wrong.
5. Does the module provide appropriate flexibility in its use?
Yes, if a student makes a mistake they are able to see what they did wrong.
6. Does the learning material require a lot of documentation, technical support, and/or instruction for most students to successfully use the software?
No, it would be simple for students to use without having a difficult time.
7. Does the material present information in ways that are familiar for students?
Yes, students are use to having pictures to help them solve problems.
Does the material present information in ways that would be attractive to students?
Yes, very brightly colored and kid friendly.
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